Rebuilding the Gaming lobbies – part 2

By

Alex Cioflica, Cristian Bote and Tiberiu Krisboi


In the first part, we’ve taken you through benchmarking and choosing and the right frameworks by using PoCs, now we’ll take a deep-dive into our app.

Multi-product, multi-brand app

The big challenge was how to deliver several products for multiple brands from the same codebase, with no overhead or performance penalties when developing new features. Similarly challenging is that everything needs to be easily maintained.

Architecture

At Paddy Power Betfair, we use a microservices-like architecture. Since most of our services aren’t customer facing, the backend part of our website has to aggregate data from multiple sources, compute it and then serve to the client.

Continue reading “Rebuilding the Gaming lobbies – part 2”
Rebuilding the Gaming lobbies – part 2

Rebuilding the Gaming lobbies – part 1

By

Alex Cioflica, Cristian Bote and Tiberiu Krisboi


Just a few days before the World Cup started, we sequentially released a major rework of all our Gaming sites covering both redesigning all the products and a complete under the hood revamp. Rebuilding our technology stack was a massive effort across multiple teams and departments, ranging from Product, Design and Marketing to Tech, Content, SEO and the list goes on.

In this lengthy article we’ll talk about our journey through choosing the right technology, learning from different mistakes and ultimately achieving what we set out to do.

Continue reading “Rebuilding the Gaming lobbies – part 1”
Rebuilding the Gaming lobbies – part 1